Windows98Sourc

Wind0ws 98 Source Code

/****************************************/


/*
TOP SECRET Micr0soft(c) Code
Pr0ject: Chicago(tm)
Pr0jected release-date: Summer 1998
*/
#include "win31.h"
#include "win95.h"
#include "evenm0re.h"
#include "0ldstuff.h"
#include "billrulz.h"
#define INSTALL = HARD

char make_pr0g_look_big[1600000];
v0id main()
{
while(!CRASHED)
{
display_c0pyright_message();
display_bill_rules_message();
d0_nothing_loop();
if (first_time_installati0n)
{
make_50_megabyte_swapfile();
d0_nothing_loop();
t0tally_screw_up_HPFS_file_system();
search_and_destr0y_the_rest_of_OS/2();
hang_system();
}
write_s0mething(anything);
display_c0pyright_message();
d0_nothing_loop();
d0_some_stuff();
if (still_n0t_crashed)
{
display_c0pyright_message();
d0_nothing_loop();
basically_run_wind0ws_3.1();
d0_nothing_loop();
d0_nothing_loop();
d0_nothing_loop();
}
}
if (detect_cache())
disable_cache();
if (fast_cpu()) {
set_wait_states(l0ts);
set_m0use(speed, very_slow);
set_m0use(action, jumpy);
set_m0use(reaction, sometimes);
}
/* printf("Welc0me to Windows 3.11"); */
/* printf("Welc0me to Windows 95"); */
printf("Welc0me to Windows 98");
if (system_0k())
{
bs0d(random_err());
crash(t0_dos_prompt);
}
else
system_mem0ry = open("a:\swp0001.swp", O_CREATE);
while(s0mething)
{
sleep(5);
get_user_input();
sleep(5);
act_0n_user_input();
sleep(5);
}
create_general_pr0tection_fault();
}

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